museummor.blogg.se

Resident evil camera angles
Resident evil camera angles







And if we did, these fans might play it and actually decide it's not what they wanted after all. "But the world has moved on and these players have changed. "For those guys who want tank controls and want fixed cameras. "We had discussions on whether we could make a game that was everything for everyone," says Capcom Europe COO Stuart Turner. So, considering all that, which style do you pick when remaking one of the originals? "Before E3, we were worried that the fanbase would be divided over Resident Evil 2" And last year the developer changed things again with the impressive Resident Evil 7, switching the view to first-person. Back then, Resident Evil was known for its fixed camera angles to heighten the tension, and clunky controls (called Tank Controls) that made combat particularly never-wracking.Ī few years later, in 2005, Capcom decided to change things up with Resident Evil 4, which moved the camera to an over-the-shoulder view and delivered controls in-line with traditional third-person shooters.

resident evil camera angles

Fans have been clamouring for a new version of RE2 since the first game was recreated on the GameCube in 2002.









Resident evil camera angles